Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Sunday, February 3, 2013

Angry Birds Space 1.4.0 Full Version Patch, Serial Key, Crack Free Download

Angry Birds Space 1.4.0 Full Version Patch, Serial Key, Crack Free Download:
Angry Birds Space 1.4.0 Full Version inam softwares

The chase is on! After a giant claw kidnaps their eggs, the Angry Birds Space chase it into a wormhole and find themselves floating in a strange new galaxy – surrounded by space pigs! Luckily the Angry Birds have super powers of their own… 



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  • Download Angry Birds Space 1.4.0 from Tufiles or from Mirror (Size: 42.5Mb)

Wednesday, November 14, 2012

GTA Killer City Full Version PC Game

GTA Killer City Full Version PC Game:
Grand Theft Auto (commonly abbreviated GTA) is a video game series created in the United Kingdom by Mike Dailly then later by brothers Dan Houser and Sam Houser, and game designer Zachary Clarke. It is primarily developed by British developer Rockstar North (formerly DMA Design) and published by Rockstar Games. The name of the series is derived from grand theft auto, a term referring to motor vehicle theft. The series has won multiple awards.

The series is set in fictional locales heavily modelled on American cities, while an expansion for the original was based in London. Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, all consisting of action-adventure, driving, occasional role-playing, stealth, and racing elements. The subject of the games is usually a comedic satire of American culture, but the series has gained controversy for its adult nature and violent themes. The series focuses around many different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each game. The antagonists are commonly characters who have betrayed the protagonist or his organisation, or characters who have the most impact impeding the protagonist's progress.

Video game developer DMA Design began the series in 1997, and it currently has ten stand-alone games and four expansion packs. The third chronological title, Grand Theft Auto III, was widely acclaimed, as it brought the series to a 3D setting and more immersive experience, and is considered a landmark title that has subsequently influenced many other open world action games and led to the label "Grand Theft Auto clone" on similar games. Subsequent titles would follow and build upon the concept established in Grand Theft Auto III. Film veterans such as Michael Madsen, Ray Liotta, Burt Reynolds, Dennis Hopper, Danny Trejo, Gary Busey, Samuel L. Jackson, Chris Penn, James Woods, Joe Pantoliano, Jenna Jameson, Frank Vincent, Robert Loggia, Kyle MacLachlan, Phil Collins and Peter Fonda have all voiced major characters, and the series is critically acclaimed and commercially successful, having sold more than 114 million units, as of September 2011. The fourth era of Grand Theft Auto included lesser known actors, such as Michael Hollick, Jason Zumwalt, and Scott Hill.

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Tuesday, November 13, 2012

Angry Birds Space Full Version for PC Free Download

Angry Birds Space Full Version for PC Free Download:
Angry Birds Space is a puzzle game and the fourth game in the Angry Birds video game series. It is developed and published by Rovio Entertainment.

In February 2012, Rovio announced a new game in the Angry Birds series to be called Angry Birds Space. Angry Birds Space launched on March 22, 2012, and features elements from the preceding Angry Birds games as well as new gameplay mechanics. The game contains 60 initial levels with extra levels available as free updates and in-app purchases. Angry Birds Space launched on iOS, Android, PC, and Mac, with a Windows Phone release to follow. For the launch of the game, Rovio partnered with wireless carrier T-Mobile to erect a 300-foot tall contraption, with a 35-foot tall red bird resting in it at the Seattle Space Needle to make it look like a giant slingshot.

On March 8, 2012, new footage of Angry Birds Space, presented by NASA astronaut Don Pettit onboard the International Space Station, was released. The video shows that the game's stage is no longer flat, instead comprising several different planets, each of which has its own gravitational field that affects the trajectory of the birds after launch. In April 2012, the first update for Angry Birds Space was released and contained Fry Me to the Moon, a new episode with 10 new levels. In May 2012, a further update was released with the first 10 levels of the next episode Utopia.

NASA states that such collaboration with Rovio Mobile may share the excitement of space with the Angry Birds community, educate users on NASA’s programs, and create interactive educational experiences for the public.

The game also features new bird characters that carry their own unique abilities. As of June 1, 2012, Angry Birds Space has been downloaded a total of 100 million times since launching on iOS, Android, PC and Mac. In June 2012 an update for the Android version included Danger Zone, a in-app purchase with 30 challenging levels that had previously been available for iOS and the Space Eagle. In June 30th Rovio launched Utopia.

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Need For Speed Most Wanted Black Edition Full Version with Crack (2.12 GB) Direct Fast Download

Need For Speed Most Wanted Black Edition Full Version with Crack (2.12 GB) Direct Fast Download:
Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW or just Most Wanted) is a 2012 open-world racing video game, developed by British games developer Criterion Games and published by Electronic Arts. Announced on 4 June 2012, during EA's E3 press conference, Most Wanted is the nineteenth title in the long-running Need for Speed
series and was released worldwide for Microsoft Windows, PlayStation 3,
Xbox 360, PlayStation Vita, iOS and Android, beginning in North America
on 30 October 2012, with a Wii U version following in 2013. The game picked up on the Most Wanted IP, as opposed to the Hot Pursuit reboot that Criterion developed previously.

Need for Speed: Most Wanted takes on the gameplay style of its first installment, Most Wanted title in the Need for Speed franchise. Most Wanted
allows players to select one car and compete against other racers to
reach a destination. Cops are integrated into certain racing sessions,
in which the police deploy vehicles and tactics to stop the player's car
and arrest the player, like the original Most Wanted. The game will feature a Blacklist of 10 racers, similar to the single-player section of the original Most Wanted, which featured 15 Blacklist racers. In this reiteration the focus shifts from Rockport, the city in the original to a new city called Fairhaven.

Most Wanted has been likened to Criterion's Burnout series. Like Burnout Paradise, races have a start and end point but players can choose their own route to the finish line, a departure from the original Most Wanted, but similar to "crew challenges" from the sequel, Carbon. Destructibles, such as billboards and fences; and drive-thru shops, such as petrol stations and repair garages, from Paradise are also featured.

The game will use Autolog, the competition-between-friends system developed by Criterion for Need for Speed: Hot Pursuit, and since used in other titles in the Need for Speed series. Autolog in Most Wanted
plays a larger role and gives more information to players. Activities
in-game allow players to earn Speed Points which can boost players up on
the Most Wanted list. Autolog recommendations have now been integrated
into the game world, rather than sit externally on the menu system.

Most Wanted features a new social system called Cloudcompete, which strings together Most Wanted
across all platforms in an inspired example of cross-compatibility. One
profile will be used for all versions of the game, allowing the player
to rank up on one format and continue progress on another.

The driving model of the game has been described as "deep, physical and fun", not as arcade-styled as the Burnout series and Hot Pursuit, but far from a simulator. Most Wanted
has a range of real-world vehicles, a mix of muscle cars, street racers
and exotics, described as "the wildest selection of cars yet".
The cars can be altered with visual and performance upgrades, such as
paint colors, reinflatable tyres, suspensions, engine, nitrous oxide,
and body work that enables players to crash through roadblocks. A feature called EasyDrive enables players to customise their vehicles while in action. For the first time in Need for Speed
history, all of the cars will be available from the start, hidden in
different locations throughout Fairhaven; the player will have to
discover them in order to unlock them.Screen Shots:

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                   Part 1                                    Part 2                                      Part 3                                    Part 4




Monday, November 12, 2012

Crazy Taxi Full Version Game (Installed)

Crazy Taxi Full Version Game (Installed):
Crazy Taxi is a open world racing video game developed by Hitmaker (Sega AM3) and published by Sega. It is the first game in the Crazy Taxi series. The game was first released in arcades in 1999 and was ported to the Dreamcast in 2000. Subsequently, it was ported to the PlayStation 2 and Nintendo GameCube by Acclaim in 2001, and then Microsoft Windows in 2002. The game was released on November 16, 2010 for the PlayStation Network and on November 24, 2010 for the Xbox Live Arcade. It is featured on the Dreamcast Collection. A port for the Zeebo is also planned, though no release date has been set.

Reception to Crazy Taxi has been mostly positive and it became one of the few Sega All Stars. It has also earned Greatest Hits status on PlayStation 2 and Player's Choice status on GameCube. Sega followed up on the success of Crazy Taxi by making a sequel, Crazy Taxi 2 for the Dreamcast, which included several gameplay changes. It would also be bundled with Crazy Taxi 2 in Crazy Taxi: Fare Wars, and later be bundled with other Dreamcast hits in Dreamcast Collection. Crazy Taxi 3: High Roller was released for the Xbox on July 23, 2002, and later released as a PC title in 2004.

The main objective of the game is to pick up customers and take them to their chosen destination as quickly as possible. Along the way, money can be earned by performing stunts such as near misses with other vehicles. The player is directed to a destination by a large green arrow at the top of the screen. The arrow does not adjust based on obstacles, but rather points in the general direction of the destination. Once the player arrives near the destination, they must stop within a specified zone. When the destination is reached, that customer's fare is added to the player's total money earned. Ratings are then awarded depending on how long the player took to complete the journey. If the customer's timer runs out before the player reaches the destination the customer jumps from the taxi.

Players can select three, five or ten minute settings, or the Arcade Rules used in the original coin-op version of the game. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored. Under Arcade Rules, the player starts with an initial time limit of one minute, which can be extended through time bonuses earned for quick deliveries. Console versions of the game also feature a mode known as Crazy Box, a set of minigames that feature challenges such as picking up and dropping off a number of customers within a time limit, bowling using the taxi as a ball, and popping giant balloons in a field.

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Need For Speed: Carbon Full Version PC Game

Need For Speed: Carbon Full Version PC Game:
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game to gain the PEGI Rating of 12+ The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.

The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City,
set in a fictional city named Coast City with a significantly different
storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.



The gameplay is based upon rival street racing
crews. Players run a crew and can hire specific street racers to be in
their crew and the active friendly racer is known as a wingman. Each
hirable street racer has two skills, one which is a racing skill (scout,
blocker, and drafter) and a non-race skill (fixer, mechanic, and
fabricator). Each skill has different properties from finding hidden
alleys/back streets (shortcuts) to reducing police attention. Cars
driven by the wingmen are also different; blockers drive muscles,
drafters drive exotics and scouts drive tuners (although the first two
unlockable wingmen (Neville and Sal) drive cars according to the
player's chosen car class at the start of the game). In career mode,
players have to race tracks and win to conquer territories and face off
against bosses to conquer districts. Also, sometimes the minor crews
(Black Hearts and Kings, who drive exotics, Inferno and Los Colibres,
who drive muscles, and Rotor 4 and Scorpios, who drive tuners), might
attack the player's owned races. The player can then either accept the
challenge, and keep the race if they win it, or decline, in which case,
the minor crew will automatically take over the race.

Unlike Need for Speed: Most Wanted and Underground, Carbon had no drag racing. However, Carbon features the return of drift racing, a mode that had been included in two previous installments Need For Speed: Underground and Underground 2, but omitted from Carbon's predecessor, Most Wanted; and new style of event, Canyon Event, based on Japanese Touge
races. There are four types of Canyon Events: Canyon Duel, Canyon
Sprint, Canyon Checkpoint and Canyon Drift. A special point to note is
that Lap Knockout race events are omitted, compared to previous
installments. Tollbooth racing from Most Wanted was renamed to "Checkpoint" racing in Carbon.

Players can upload in-game screenshots to the Need for Speed website,
complete with stats and modifications. NFS Carbon was the first NFS
game to feature online exclusive game modes. The Pursuit Knockout and
Pursuit Tag game modes are modes that allow the player to play as either
a racer or a cop. Pursuit Knockout is essentially a lap knockout with a
twist. The racers that are knocked out of the race come back as cops
and it’s their job to try to stop the other racers from finishing the
race through any means necessary. The player that finishes the race
wins. Pursuit Tag begins with one player as a racer and the rest of the
players as cops. It is the cops' job to arrest the racer. The cop that
makes the arrest then turns into a racer and has to try to avoid the
cops. The player who spends the most time as a racer wins.

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James Cameron's Avatar The Game Full Version

James Cameron's Avatar The Game Full Version:
James Cameron's Avatar: The Game is a 2009 third-person action video game prequel to James Cameron's film of the same name. The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, PC, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 8, 2009. It was announced by Ubisoft that it would be using the same technology as the film to be displayed in stereoscopic 3D. In a Nintendo Power interview, it was stated that the Wii version will use Ubisoft's Jade engine. As of May 19, 2010, the game has sold nearly 2.7 million copies.

A significant feature has Sigourney Weaver, Stephen Lang, Michelle Rodriguez, and Giovanni Ribisi reprising their roles from the film. The casting and voice production for Avatar: The Game was handled by Blindlight.



At first the player is allowed to choose the appearance of the
character from a set of pre-defined faces, although not the name. After
the player has chosen a side, each side the player chooses offers
different gameplay, weapon set, skill set, and environment.

As a Soldier, the player is equipped with firearms such as assault
rifles, shotguns, grenade launchers, and Flamethrowers. The soldier
generally have to eliminate the enemies, which are fast and resilient
and usually charging towards the player, from afar. Playing as an Avatar
limits the player to only one Avatar-issued machine gun and various
primitive weapons such as bows, crossbows and melee weapons. The Avatar
player usually has to charge the enemies since ranged weapon are either
weak (the machine gun), have slow rate of fire (bows and crossbows), or
have limited ammunition; however, the human enemies are generally weak
and the basic foot soldiers can die after getting hit once with one
strike of a club. The environment also reacts differently to the
character: many plants will attack the soldier, while the Avatar can
walk past said plants unharmed. A variety of vehicles or mounts are also
available to each race.

If the player's health is reduced to 0, (s)he can use a Recovery that
instantly recovers to full health. Recoveries can be acquired by
gathering cell samples left behind by killed creatures (including Humans
or Na'vi) or plants, but only 5 Recoveries can be carried at any one
time. Avatar players can collect Cell Samples more easily from many
plants without having to "kill" them. If the player falls to his death,
however, he cannot use Recoveries and have to reload from a check point
which is automatically saved. The game offers no way to manually save
when playing the game (it is only saved when player reach certain
points, completed an objective, or quit the game). A special case
involves a separate checkpoint when the user decides which race to side
with, which cannot be overwritten.

As the player completes mission objectives or eliminates opposition,
the character gains experience points and levels up. The leveling up
process is quite linear, with no way to customize the character. Each
level rewards the character with better versions of the weapons, armor
and skills she/he already has. The character can have only 1 armor (one
type of combat gear at a time, though with higher levels, different
types become available, which may be selected instead of the original), 4
skills and 4 weapons equipped into quick slot at any one time. The
skills can be offensive (boost damage, summon air strikes / wild life),
defensive (boost damage resistance, heal) or tactical purpose (boost
speed, invisibility).

Experience points is also converted to credits that is used in the Conquer minigame. It is a Risk-style
strategy game in which the player captures territories from enemies.
Credits are used to buy troops (which has 3 types: infantry, heavy
ground unit and air unit), defenses or limited special attacks. Some
territories captured reward player with passive enhancements such as
damage boost, critical chance, armor, health to use in the main game, as
long as they are in the player's possession. (PlayStation 3 and Windows
version).

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Bus Driver Full Version (Special Edition)

Bus Driver Full Version (Special Edition):
Bus Driver is a game created by SCS Software using OpenGL. The game was completed in March 2007 and with a full feature 1 hour demo.



The player selects a route from tiers (described below), and then after a
short loading time, the player sees the selected bus either at a bus
depot or terminal. After halting at the first stop, the bus must be
driven along the correct route (indicated at intersections by orange
arrows) whilst obeying all traffic rules and stopping at all bus stops.
If the player fails to do so, points will be taken from their score.
When the game begins, one tier of routes, which includes six buses, is
available. In total, there are six tiers, thirty-six routes and thirteen
buses. In order to unlock the next tier, the player must drive at least
four of the buses successfully. As the game progresses, routes become
harder. The player will lose points if they disobey traffic laws, upset
passengers (by braking too hard or causing accidents) or they depart
from the bus stop too early, or even if they leave passengers waiting at
a bus stop. Conversely, the player will gain points for obeying traffic
laws and being punctual.

Despite being a Czech game, many of the bus stop names are named after insignificant places in Greater London, England, such as Debden, Collier Row, Feltham, Potters Bar and the terminus Westminster.

The game contains a variety of buses including several single deck buses, one double-decker bus, an American schoolbus, two coaches and a prison bus. The Temsa Edition included the Temsa Avenue, Temsa Tourmalin IC, Temsa Opalin, Temsa Safari HD and the Temsa Diamond.

Snapshot:



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