Monday, November 12, 2012

Need For Speed: Carbon Full Version PC Game

Need For Speed: Carbon Full Version PC Game:
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game to gain the PEGI Rating of 12+ The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.

The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City,
set in a fictional city named Coast City with a significantly different
storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.



The gameplay is based upon rival street racing
crews. Players run a crew and can hire specific street racers to be in
their crew and the active friendly racer is known as a wingman. Each
hirable street racer has two skills, one which is a racing skill (scout,
blocker, and drafter) and a non-race skill (fixer, mechanic, and
fabricator). Each skill has different properties from finding hidden
alleys/back streets (shortcuts) to reducing police attention. Cars
driven by the wingmen are also different; blockers drive muscles,
drafters drive exotics and scouts drive tuners (although the first two
unlockable wingmen (Neville and Sal) drive cars according to the
player's chosen car class at the start of the game). In career mode,
players have to race tracks and win to conquer territories and face off
against bosses to conquer districts. Also, sometimes the minor crews
(Black Hearts and Kings, who drive exotics, Inferno and Los Colibres,
who drive muscles, and Rotor 4 and Scorpios, who drive tuners), might
attack the player's owned races. The player can then either accept the
challenge, and keep the race if they win it, or decline, in which case,
the minor crew will automatically take over the race.

Unlike Need for Speed: Most Wanted and Underground, Carbon had no drag racing. However, Carbon features the return of drift racing, a mode that had been included in two previous installments Need For Speed: Underground and Underground 2, but omitted from Carbon's predecessor, Most Wanted; and new style of event, Canyon Event, based on Japanese Touge
races. There are four types of Canyon Events: Canyon Duel, Canyon
Sprint, Canyon Checkpoint and Canyon Drift. A special point to note is
that Lap Knockout race events are omitted, compared to previous
installments. Tollbooth racing from Most Wanted was renamed to "Checkpoint" racing in Carbon.

Players can upload in-game screenshots to the Need for Speed website,
complete with stats and modifications. NFS Carbon was the first NFS
game to feature online exclusive game modes. The Pursuit Knockout and
Pursuit Tag game modes are modes that allow the player to play as either
a racer or a cop. Pursuit Knockout is essentially a lap knockout with a
twist. The racers that are knocked out of the race come back as cops
and it’s their job to try to stop the other racers from finishing the
race through any means necessary. The player that finishes the race
wins. Pursuit Tag begins with one player as a racer and the rest of the
players as cops. It is the cops' job to arrest the racer. The cop that
makes the arrest then turns into a racer and has to try to avoid the
cops. The player who spends the most time as a racer wins.

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James Cameron's Avatar The Game Full Version

James Cameron's Avatar The Game Full Version:
James Cameron's Avatar: The Game is a 2009 third-person action video game prequel to James Cameron's film of the same name. The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, PC, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 8, 2009. It was announced by Ubisoft that it would be using the same technology as the film to be displayed in stereoscopic 3D. In a Nintendo Power interview, it was stated that the Wii version will use Ubisoft's Jade engine. As of May 19, 2010, the game has sold nearly 2.7 million copies.

A significant feature has Sigourney Weaver, Stephen Lang, Michelle Rodriguez, and Giovanni Ribisi reprising their roles from the film. The casting and voice production for Avatar: The Game was handled by Blindlight.



At first the player is allowed to choose the appearance of the
character from a set of pre-defined faces, although not the name. After
the player has chosen a side, each side the player chooses offers
different gameplay, weapon set, skill set, and environment.

As a Soldier, the player is equipped with firearms such as assault
rifles, shotguns, grenade launchers, and Flamethrowers. The soldier
generally have to eliminate the enemies, which are fast and resilient
and usually charging towards the player, from afar. Playing as an Avatar
limits the player to only one Avatar-issued machine gun and various
primitive weapons such as bows, crossbows and melee weapons. The Avatar
player usually has to charge the enemies since ranged weapon are either
weak (the machine gun), have slow rate of fire (bows and crossbows), or
have limited ammunition; however, the human enemies are generally weak
and the basic foot soldiers can die after getting hit once with one
strike of a club. The environment also reacts differently to the
character: many plants will attack the soldier, while the Avatar can
walk past said plants unharmed. A variety of vehicles or mounts are also
available to each race.

If the player's health is reduced to 0, (s)he can use a Recovery that
instantly recovers to full health. Recoveries can be acquired by
gathering cell samples left behind by killed creatures (including Humans
or Na'vi) or plants, but only 5 Recoveries can be carried at any one
time. Avatar players can collect Cell Samples more easily from many
plants without having to "kill" them. If the player falls to his death,
however, he cannot use Recoveries and have to reload from a check point
which is automatically saved. The game offers no way to manually save
when playing the game (it is only saved when player reach certain
points, completed an objective, or quit the game). A special case
involves a separate checkpoint when the user decides which race to side
with, which cannot be overwritten.

As the player completes mission objectives or eliminates opposition,
the character gains experience points and levels up. The leveling up
process is quite linear, with no way to customize the character. Each
level rewards the character with better versions of the weapons, armor
and skills she/he already has. The character can have only 1 armor (one
type of combat gear at a time, though with higher levels, different
types become available, which may be selected instead of the original), 4
skills and 4 weapons equipped into quick slot at any one time. The
skills can be offensive (boost damage, summon air strikes / wild life),
defensive (boost damage resistance, heal) or tactical purpose (boost
speed, invisibility).

Experience points is also converted to credits that is used in the Conquer minigame. It is a Risk-style
strategy game in which the player captures territories from enemies.
Credits are used to buy troops (which has 3 types: infantry, heavy
ground unit and air unit), defenses or limited special attacks. Some
territories captured reward player with passive enhancements such as
damage boost, critical chance, armor, health to use in the main game, as
long as they are in the player's possession. (PlayStation 3 and Windows
version).

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Bus Driver Full Version (Special Edition)

Bus Driver Full Version (Special Edition):
Bus Driver is a game created by SCS Software using OpenGL. The game was completed in March 2007 and with a full feature 1 hour demo.



The player selects a route from tiers (described below), and then after a
short loading time, the player sees the selected bus either at a bus
depot or terminal. After halting at the first stop, the bus must be
driven along the correct route (indicated at intersections by orange
arrows) whilst obeying all traffic rules and stopping at all bus stops.
If the player fails to do so, points will be taken from their score.
When the game begins, one tier of routes, which includes six buses, is
available. In total, there are six tiers, thirty-six routes and thirteen
buses. In order to unlock the next tier, the player must drive at least
four of the buses successfully. As the game progresses, routes become
harder. The player will lose points if they disobey traffic laws, upset
passengers (by braking too hard or causing accidents) or they depart
from the bus stop too early, or even if they leave passengers waiting at
a bus stop. Conversely, the player will gain points for obeying traffic
laws and being punctual.

Despite being a Czech game, many of the bus stop names are named after insignificant places in Greater London, England, such as Debden, Collier Row, Feltham, Potters Bar and the terminus Westminster.

The game contains a variety of buses including several single deck buses, one double-decker bus, an American schoolbus, two coaches and a prison bus. The Temsa Edition included the Temsa Avenue, Temsa Tourmalin IC, Temsa Opalin, Temsa Safari HD and the Temsa Diamond.

Snapshot:



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All Free Video Joiner Full Version (Join All Formats)

All Free Video Joiner Full Version (Join All Formats):
Create a single video part of your clips of videos, movies or recording of your desired formats. This Video Joiner also support all types of video format e.g. MP4, FLV, MPEG, AVI, MKV, ACC, 3GP, VOB and all other video formats.

To join parts, simply add all parts and then click on Next button. You can select your desired format in which you want to make single part. You can also convert the video into any Mobile Phone Supported video file

Features:

  • Merge video of same/different formats
    to a bigger video file
  • Direct joining without recompression
    or quality loss
  • Configuration presets with frequently
    used parameter settings
  • High-speed batch conversion
  • Wizard instructions to operate with
    ease
  • Compatible with Windows XP/Vista & Windows 7
  • Proven safe and free programs without
    any malware
  • Join videos of various kinds into a bigger one for non-stop
    playback
  • Combine many separate video clips you collected for
    video DVD burning & DIY video production
  • Free application, easy
    interface and powerful joining features
    make the multimedia sharing & distribution easier ever

Product Owner Guarantee:

We promise our video Joiner will be 100% free,
100% clean, forever!

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Dell Inspiron N4050 Video/Graphic Drivers for Windows 7 (64 bit)

Dell Inspiron N4050 Video/Graphic Drivers for Windows 7 (64 bit):
This driver pack is for Dell Inspiron  N4050, also for Youth (Shahbaz Sharif) Laptops in Punjab, using Windows 7 64-bits.

All Video/Graphics drivers are
within a .zip folder. Extract the folder and make "Double Click" to
install this because the Device Manager will never detect these files.
When you double click, the drivers setup files will be located to C:/Dell folder and it will start automatically install after completion of extraction.



Note: Download all Parts, then extract part 1, all parts will be automatically extracted in one folder.







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Virtual DJ Pro 7 Full Version with Crack

Virtual DJ Pro 7 Full Version with Crack:
VirtualDJ (also known as VDJ) is a range of audio/video mixing software developed by Atomix Productions Inc. for use by mobile and club DJs. The software is also exclusively repackaged for Numark, called Numark CUE.


The packages run on PC or Mac to allow computer DJs to mix music or videos, with or without an external controller. DJs can control the software with a MIDI controller or using traditional DJ hardware such as CDJs and DJ mixer with vinyl emulation software and CDs.

Video mixing

VirtualDJ offers video mixing and scratching, allowing the DJ to become a VJ.


 

Vinyl emulation

Vinyl emulation
allows the user to physically manipulate the playback of digital audio
files on a computer using the turntables as an interface, thus
preserving the hands-on feel of DJing with vinyl while allowing playback
of audio recordings not available in phonograph form. This allows DJs
to scratch, beatmatch, and perform other turntablism that would be
impossible with a conventional keyboard-and-mouse computer interface.


NetSearch

NetSearch is a feature introduced with VirtualDJ version 6.x. At the
first few releases this allowed users to access music and videos from
content providers on internet. The music and videos would be streamed
directly to the user's decks, and no download would be allowed, except
for local web cache, protected by digital rights management. From the release of VirtualDJ 6.1 in May 2010 this model was replaced by a subscription model, with Grooveshark as the content provider.


MusicGroups

MusicGroups was a feature added to VirtualDJ 6.


MusicGroup collects track histories, and publishes them on
Virtualdj.com. Licensed users can make their own single-user groups, or
can join a multi-user group. Each MusicGroup page includes a mini-blog,
with track history, as well as top 20 played tracks, and saved
tracklists. Other users can make comment to the group, and subscribe to
the group.


The software analyzes track lists, and makes suggestions to what
track to mix next. The suggestions are based on what other DJs around
the world have played next, with a stronger weight on the MusicGroup you
subscribe to. In essence a real-time track advisor based on evaluating
what other DJs around the world are mixing.


Broadcast

VirtualDJ provides two ways for DJs to broadcast their mix sets to
the internet. With the built in radioserver in the software a DJ can
broadcast from his own computer by publishing a link generated by the
software, that streams the mix played. The software can also broadcast to a webradio that runs Shoutcast or Icecast servers. VirtualDJ based webradio has been running since 2005 under the name VirtualDJ Radio.


VDJScript language

From VirtualDJ 6, mapping to MIDI or HID
controllers changed. In earlier versions mapping to a controller was
done with the mappers built into the software, or by hard coded DLL
files made by users (using C++ or other programming languages). VirtualDJ 6 introduced VDJScript language,
making a custom mapper for any MIDI and HID controller easier by
editing the mapper configuration of the software, or by editing an XML file.


Multi-deck Mode

Starting with version 7.0,VirtualDJ supports up to 99 decks. 4-deck
and 6-deck skins are included in all editions of VirtualDJ 7.

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